Last reviewed: 2026-04-30
VPS for Game Servers
Game servers are sensitive to CPU scheduling, memory headroom, disk latency, and player geography. uNode is a fit for small and mid-sized servers where you want root access, simple billing, and enough transfer for active communities. Match the plan to the game engine, mod count, player count, and tick-rate expectations. A Minecraft server with plugins, a Valheim world, and a CS2 server do not behave the same, so leave headroom instead of buying the smallest plan that boots.

Recommended plans
Performance
4 vCPU, 8 GB RAM, 40 GB NVMe SSD, 10 TB transfer
Balanced production tier for busier apps, game servers, and build jobs.
Pro
8 vCPU, 16 GB RAM, 60 GB NVMe SSD, 10 TB transfer
Higher CPU and memory for heavier users, larger communities, or parallel workloads.
Scale
16 vCPU, 64 GB RAM, 200 GB NVMe SSD, 30 TB transfer
Large RAM and disk profile for demanding builds, big game worlds, and heavier caches.
Software
Common software
- Pterodactyl
- Minecraft
- CS2
- Valheim
- SteamCMD
Sizing
Traffic and storage
- Bandwidth
- 2-10 TB/month for active small communities; more if downloads and mods are hosted locally
- Storage
- 40-200 GB depending on game files, worlds, backups, and mods
- Planning note
- CPU and RAM usually matter before bandwidth. Keep automated backups off the same disk when possible.
Setup
Setup approach
- Deploy: choose a plan, region, and OS image.
- Install: add only the packages your workload needs.
- Configure: set firewall rules, updates, backups, and monitoring.